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AI Insights · Timothy · October 2024

Top 5 2D Cartoon Games on Android in the Middle East Q3 2024

Explore the performance of the top 2D cartoon game apps on Android in the Middle East during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in the Middle East Q3 2024

In the third quarter of 2024, the top 2D cartoon games on the Android platform in the Middle East demonstrated diverse performance metrics, with notable variations in weekly downloads, revenue, and active user trends. This analysis is based on data from Sensor Tower.

Offline Games - No Wifi Games by JindoBlu saw a fluctuating trend in weekly downloads, starting at over 106K in early July and gradually decreasing to around 45K by the end of September. The game's weekly revenue showed a similar pattern, peaking at $108 in late July and closing the quarter at $100. Active user engagement began at 161K and peaked at 336K mid-quarter, before settling at approximately 297K at the quarter's end.

Snake.io - Fun Snake .io Games from Kooapps Games maintained a relatively stable download rate, starting at 62K and ending Q3 with a slight dip to 45K. Revenue experienced minor fluctuations, peaking at $338 in early September. Active users remained robust, with a peak of 710K in mid-August, settling at 640K by the end of the quarter.

2 3 4 Player Mini Games by Better World Games experienced a decline in weekly downloads, beginning with 54K and ending the quarter at 33K. Despite no revenue generation, active users peaked at 521K in early August, closing the quarter at 437K.

My Talking Tom Friends from Outfit7 Limited observed a gradual decline in downloads from 69K in early July to 36K by late September. Revenue was more volatile, ranging from $236 to $415 throughout the quarter. Active users peaked at 778K in early July, with a slight decrease to 689K by the end of September.

Lastly, Braindom: Brain Games Test by Matchingham Games showed a decrease in downloads from 60K in early July to 51K at the quarter's end. Revenue remained modest, peaking at $42 in late September. Active user numbers started at 104K and ended the quarter with a slight increase to 81K.

These insights provide a snapshot of the competitive landscape for 2D cartoon games on Android in the Middle East, highlighting trends in user engagement and monetization strategies. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024